Post by thetyrant on Jan 26, 2012 12:20:14 GMT -5
Hello all. I would just like to make a disclaimer that I am new to forums, and as such this is my first post, ever. That being said, I'm not here to bore you with my life story, or my war gaming experience. I am merely posting my list for an upcoming 1250 tournament that I will be running my Dark Eldar in. And here we go!
HQ
Duke Sliscus - 150
Elites
4 trueborn - 153
2x splinter carbines 2x splinter cannons
venom w/ 2x splinter cannons and night field
Troops
5x warriors - 135
blaster
venom w/ 2x splinter cannons and night field
5x warriors - 135
blaster
venom w/ 2x splinter cannons and night field
10 wyches - 210
hexatrix w/ power weapon hydra gauntlets haywire grenades
raider w flickerfield
10 wyches - 210
hexatrix w/ power weapon hydra gauntlets haywire grenades
raider w flickerfield
Heavy support
ravager - 115
3 dark lances flickerfield
ravager - 115
3 dark lances flickerfield
And there you have it. It's pretty self explanatory. The Duke's a pretty beefy HQ who gives you better choices when it comes to combat drugs, and makes the trueborn's splinter weapons wound on 3+. The two warrior squads give an extra st8 ap2 shot and can zip around to take objectives. The wyches sole reason for being is to find a squad who's been chewed up by all the splinter cannons and eat them, and the ravagers are there to make vehicles stop moving. Oh, and if you're feeling really insane, don't forget that the Duke allows all those vehicles to deep strike using standard deep strike rules, not the rules for retrofire jets. If you're feeling insane.
HQ
Duke Sliscus - 150
Elites
4 trueborn - 153
2x splinter carbines 2x splinter cannons
venom w/ 2x splinter cannons and night field
Troops
5x warriors - 135
blaster
venom w/ 2x splinter cannons and night field
5x warriors - 135
blaster
venom w/ 2x splinter cannons and night field
10 wyches - 210
hexatrix w/ power weapon hydra gauntlets haywire grenades
raider w flickerfield
10 wyches - 210
hexatrix w/ power weapon hydra gauntlets haywire grenades
raider w flickerfield
Heavy support
ravager - 115
3 dark lances flickerfield
ravager - 115
3 dark lances flickerfield
And there you have it. It's pretty self explanatory. The Duke's a pretty beefy HQ who gives you better choices when it comes to combat drugs, and makes the trueborn's splinter weapons wound on 3+. The two warrior squads give an extra st8 ap2 shot and can zip around to take objectives. The wyches sole reason for being is to find a squad who's been chewed up by all the splinter cannons and eat them, and the ravagers are there to make vehicles stop moving. Oh, and if you're feeling really insane, don't forget that the Duke allows all those vehicles to deep strike using standard deep strike rules, not the rules for retrofire jets. If you're feeling insane.